Some interesting concepts and learning behind Windows Phone 7
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Albert Shum, one of the key thinkers behind the new Windows Phone 7 Series design, admits that 12 years at Nike doesn’t sound like an obvious springboard to becoming director of Microsoft’s Mobile Experience Design team.
There’s a very interesting video on the blog (follow link above), but I am unable to post it on this blog. Guess it needs authorization from MS.
Meanwhile, I also stumbled upon this very interesting blog post by Luke Wroblewski (currently the Chief Design Architect at Yahoo Inc.)
While the Windows Phone 7 Series user interface may not be optimized for high information resolution, it does make interesting use of teases and transitions as highlighted in the video below.
Because it is a touch-based device, the Windows Phone 7 Series uses a Natural User Interface (NUI) paradigm that turns actual content into interface controls. NUIs frequently need to let people know what elements are interactive. (Ideally everything is interactive in a touch-based UI but that’s a different point.) NUIs should encourage exploration and give people “permission” to touch things. Teasing people is one way of encouraging interactivity and exploration.