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	<title>Interaction Design Umeå</title>
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	<link>http://www.interactiondesign.se/blog</link>
	<description>Words and pictures from the human students at the Umeå Institute of Design</description>
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		<title>Banana piano!</title>
		<link>http://www.interactiondesign.se/blog/2012/05/banana-piano/</link>
		<comments>http://www.interactiondesign.se/blog/2012/05/banana-piano/#comments</comments>
		<pubDate>Wed, 16 May 2012 22:01:29 +0000</pubDate>
		<dc:creator>Jules</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6229</guid>
		<description><![CDATA[Maybe the interaction workshop should back a couple of these kits? :) http://kck.st/IT93ry &#160;]]></description>
			<content:encoded><![CDATA[<p>Maybe the interaction workshop should back a couple of these kits? :)</p>
<p><a title="Kickstarter" href="http://kck.st/IT93ry" target="_blank">http://kck.st/IT93ry</a></p>
<p><iframe width="600" height="338" src="http://www.youtube.com/embed/rfQqh7iCcOU?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>&nbsp;</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>We now have a Twitter account</title>
		<link>http://www.interactiondesign.se/blog/2012/05/we-now-have-a-twitter-account/</link>
		<comments>http://www.interactiondesign.se/blog/2012/05/we-now-have-a-twitter-account/#comments</comments>
		<pubDate>Tue, 08 May 2012 16:04:01 +0000</pubDate>
		<dc:creator>jordi.parra</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6213</guid>
		<description><![CDATA[Some of you probably use Twitter, GReader and/or other apps and social networks to stay up to date with what&#8217;s going on out there. I talked to Camille last week and decided to create an IFTTT recipe that pushes every blog entry to a Twitter account: @umeaixd. In case you haven&#8217;t heard of IFTTT (I [...]]]></description>
			<content:encoded><![CDATA[<p>Some of you probably use Twitter, GReader and/or other apps and social networks to stay up to date with what&#8217;s going on out there. I talked to Camille last week and decided to create an <a href="http://www.ifttt.com">IFTTT</a> recipe that pushes every blog entry to a Twitter account: <a href="http://www.twitter.com/umeaixd">@umeaixd</a>.</p>
<p>In case you haven&#8217;t heard of IFTTT (I see nobody mentioned them here in the blog), IFTTT is a super easy to setup trigger system that lets you setup actions based on &#8220;if THIS happens, then do THAT&#8221;.</p>
<p>So that&#8217;s basically it. This might be useful to those of you who use Twitter to stay in the loop.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.interactiondesign.se/blog/2012/05/we-now-have-a-twitter-account/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Touché</title>
		<link>http://www.interactiondesign.se/blog/2012/05/touche/</link>
		<comments>http://www.interactiondesign.se/blog/2012/05/touche/#comments</comments>
		<pubDate>Mon, 07 May 2012 12:49:07 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Tangible]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6207</guid>
		<description><![CDATA[Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects Sato, M., Poupyrev, I, and Harrison, C. Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects. In Proceedings of CHI&#8217;12. 2012. ACM. Paper PDF Inspiring work by Disney Research presented at CHI 2012. I&#8217;m not so sure about the various applications presented [...]]]></description>
			<content:encoded><![CDATA[<p><iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/E4tYpXVTjxA" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/E4tYpXVTjxA?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
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<p></iframe></p>
<p><strong>Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects</strong><br />
Sato, M., Poupyrev, I, and Harrison, C. Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects. In Proceedings of CHI&#8217;12. 2012. ACM. Paper <a href="http://www.disneyresearch.com/research/projects/touchechi2012.pdf">PDF</a></p>
<p>Inspiring work by Disney Research presented at CHI 2012. I&#8217;m not so sure about the various applications presented at the end. In a perfect world, yes, but everyday life is messier than this. It would be worrisome to know that I have to close the door a particular way, otherwise it would broadcast wrong signal/status.</p>
<p><a href="http://www.disneyresearch.com/research/projects/hci_touche_drp.htm">http://www.disneyresearch.com/research/projects/hci_touche_drp.htm</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bike as a DJ interface</title>
		<link>http://www.interactiondesign.se/blog/2012/05/bike-as-a-dj-interface/</link>
		<comments>http://www.interactiondesign.se/blog/2012/05/bike-as-a-dj-interface/#comments</comments>
		<pubDate>Tue, 01 May 2012 01:21:30 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Tangible]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6205</guid>
		<description><![CDATA[Cogoo, a japanese bike sharing service, recently outfitted a BMX bike with various sensors and electronics to transform it into a DJ controller. Street riding ability meets samples and beat-box. And here is their bike sharing program video, with the associated smartphone App to lock/unlock the bike. Nicely illustrated !!!]]></description>
			<content:encoded><![CDATA[<p><a href="http://cogoo.jp/">Cogoo</a>, a japanese bike sharing service, recently outfitted a BMX bike with various sensors and electronics to transform it into a DJ controller. Street riding ability meets samples and beat-box. </p>
<p><iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/x8Rf2vZqiSg" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/x8Rf2vZqiSg?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/x8Rf2vZqiSg?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe><br />
<iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/KntZfUQKGX0" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/KntZfUQKGX0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/KntZfUQKGX0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe></p>
<p>And here is their bike sharing program video, with the associated smartphone App to lock/unlock the bike. Nicely illustrated !!!</p>
<p><iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/-JRTfLjyAhE" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/-JRTfLjyAhE?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/-JRTfLjyAhE?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://www.interactiondesign.se/blog/2012/05/bike-as-a-dj-interface/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>What ____ might have looked like if it was created in the 1980s</title>
		<link>http://www.interactiondesign.se/blog/2012/04/what-____-might-have-looked-like-if-it-was-created-in-the-1980s/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/what-____-might-have-looked-like-if-it-was-created-in-the-1980s/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 09:15:55 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Funny]]></category>
		<category><![CDATA[Random thoughts]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6202</guid>
		<description><![CDATA[[via]]]></description>
			<content:encoded><![CDATA[<p><iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/csuHU8B6Gg0" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/csuHU8B6Gg0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
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<p></iframe><iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/FCvidD5JKBg" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/FCvidD5JKBg?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/FCvidD5JKBg?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe><br />
<iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/9CitLGuCiT0" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/9CitLGuCiT0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/9CitLGuCiT0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe><br />
<iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/xrYRH3PYYT0" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/xrYRH3PYYT0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/xrYRH3PYYT0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe></p>
<p>[<a href="http://laughingsquid.com/what-linkedin-might-have-looked-like-if-it-was-created-in-the-1980s">via</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.interactiondesign.se/blog/2012/04/what-____-might-have-looked-like-if-it-was-created-in-the-1980s/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>CHI 2012 Interactivity Research &amp; Exploration</title>
		<link>http://www.interactiondesign.se/blog/2012/04/chi-2012-interactivity-research-exploration/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/chi-2012-interactivity-research-exploration/#comments</comments>
		<pubDate>Fri, 27 Apr 2012 09:15:29 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6194</guid>
		<description><![CDATA[Here is a teaser of the Interactivity Research &#038; Exploration demos and installations to be presented at CHI 2012 next week in Austin, Texas. Great stuff !!! If you don&#8217;t know what CHI is about, you should!!! Here their official snippet: The ACM SIGCHI Conference on Human Factors in Computing Systems is the premier international [...]]]></description>
			<content:encoded><![CDATA[<p><iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/PG-y1JMA8c0" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/PG-y1JMA8c0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/PG-y1JMA8c0?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe></p>
<p>Here is a teaser of the <a href="http://chi2012.acm.org/cfp-interactivity.shtml">Interactivity Research &#038; Exploration</a> demos and installations to be presented at <a href="http://chi2012.acm.org/">CHI 2012</a> next week in Austin, Texas. Great stuff !!!</p>
<p>If you don&#8217;t know what CHI is about, you should!!! Here their official snippet: </p>
<blockquote><p>The ACM SIGCHI Conference on Human Factors in Computing Systems is the premier international conference on human-computer interaction.  CHI 2012 focuses on the centrality of experience—from the models, theories and practical insights we need to understand and design for user experience to experiencing innovation through hands-on interactivity.</p></blockquote>
]]></content:encoded>
			<wfw:commentRss>http://www.interactiondesign.se/blog/2012/04/chi-2012-interactivity-research-exploration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>The Messy Art Of UX Sketching</title>
		<link>http://www.interactiondesign.se/blog/2012/04/the-messy-art-of-ux-sketching/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/the-messy-art-of-ux-sketching/#comments</comments>
		<pubDate>Fri, 27 Apr 2012 09:07:58 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Sketching]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6192</guid>
		<description><![CDATA[Lynn is sending this article The Messy Art Of UX Sketching by Peiter Buick. Good tips and all. I like the line that reads &#8220;Copying And Pasting For The Real World&#8221;! http://uxdesign.smashingmagazine.com/2011/12/13/messy-art-ux-sketching/]]></description>
			<content:encoded><![CDATA[<p><a href="http://uxdesign.smashingmagazine.com/2011/12/13/messy-art-ux-sketching/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/12/7.jpg" alt="" /></a></p>
<p>Lynn is sending this article <strong>The Messy Art Of UX Sketching</strong> by Peiter Buick. Good tips and all. I like the line that reads &#8220;Copying And Pasting For The Real World&#8221;!</p>
<p><a href="http://uxdesign.smashingmagazine.com/2011/12/13/messy-art-ux-sketching/">http://uxdesign.smashingmagazine.com/2011/12/13/messy-art-ux-sketching/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.interactiondesign.se/blog/2012/04/the-messy-art-of-ux-sketching/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How does Google search work?</title>
		<link>http://www.interactiondesign.se/blog/2012/04/how-does-google-search-work/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/how-does-google-search-work/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 00:38:00 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Interface]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Ubiquitous]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6154</guid>
		<description><![CDATA[[via]]]></description>
			<content:encoded><![CDATA[<p><iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/KyCYyoGusqs" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/KyCYyoGusqs?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/KyCYyoGusqs?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe></p>
<p>[<a href="http://www.engadget.com/2012/04/24/google-explains-how-it-searches-the-internet-in-under-half-a-sec/">via</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.interactiondesign.se/blog/2012/04/how-does-google-search-work/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wearable Computing</title>
		<link>http://www.interactiondesign.se/blog/2012/04/wearable-computing/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/wearable-computing/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 22:10:39 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Ubiquitous]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6147</guid>
		<description><![CDATA[Interaction-Design.org is back again with a new chapter of its IxD Encyclopedia, and this time it is written by Steve Mann, the great Canadian at the origin of what we can now call wearable computing. Steve Mann, is not your average joe: he was broadcasting personal video before the internet was even built! He attended [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.interaction-design.org/encyclopedia/wearable_computing.html?p=bc05"><img src="http://www.interactiondesign.se/blog/wp-content/uploads/2012/04/wearable_computing-600x457.png" alt="" title="wearable_computing" width="600" height="457" class="alignnone size-medium wp-image-6148" /></a></p>
<p><a href="http://www.interaction-design.org/">Interaction-Design.org</a> is back again with a new chapter of its IxD Encyclopedia, and this time it is written by <a href="http://en.wikipedia.org/wiki/Steve_Mann">Steve Mann</a>, the great Canadian at the origin of what we can now call wearable computing. Steve Mann, is not your average joe: he was broadcasting personal video before the internet was even built! He attended TEI last February in Kingston (Canada) and it was insightful to learn about his impressive research and work.  </p>
<p>Be sure to check this new chapter at this <a href="http://www.interaction-design.org/encyclopedia/wearable_computing.html?p=bc05">exclusive link</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Build new games dot com</title>
		<link>http://www.interactiondesign.se/blog/2012/04/build-new-games-dot-com/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/build-new-games-dot-com/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 13:47:42 +0000</pubDate>
		<dc:creator>Mikko</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6145</guid>
		<description><![CDATA[Microsoft has started this page for all you game enthusiasts to start creating you own HTML5 games. Articles, tutorials and insights coming up. http://buildnewgames.com]]></description>
			<content:encoded><![CDATA[<p>Microsoft has started this page for all you game enthusiasts to start creating you own HTML5 games. Articles, tutorials and insights coming up.</p>
<p><a href="http://buildnewgames.com">http://buildnewgames.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.interactiondesign.se/blog/2012/04/build-new-games-dot-com/feed/</wfw:commentRss>
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		<title>Realizing Empathy (a step beyond human centered design)</title>
		<link>http://www.interactiondesign.se/blog/2012/04/realizing-empathy-a-step-beyond-human-centered-design/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/realizing-empathy-a-step-beyond-human-centered-design/#comments</comments>
		<pubDate>Tue, 10 Apr 2012 18:35:01 +0000</pubDate>
		<dc:creator>Stoffel</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Craftsmanship]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Social innovation]]></category>
		<category><![CDATA[Sustainability]]></category>
		<category><![CDATA[User-Centered Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6138</guid>
		<description><![CDATA[A contagiously passionate project in design, led by Seung Chan Lim, former MAYA Design: Realizing Empathy He frames the act of making as an inherently empathic act, and creativity, innovation and transformation as side effects. Made me think. Below a talk of his at RISD in march 2012]]></description>
			<content:encoded><![CDATA[<p>A contagiously passionate project in design, led by Seung Chan Lim, former MAYA Design: <a title="Realizing Empathy: An Inquiry into the Meaning of Making" href="http://realizingempathy.com/" target="_blank">Realizing Empathy</a><br />
He frames the act of making as an inherently empathic act, and creativity, innovation and transformation as side effects. Made me think.</p>
<p>    <iframe src="http://player.vimeo.com/video/37111981" width="600" height="338" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Below a talk of his at RISD in march 2012</p>
<p><span id="more-6138"></span></p>
<p><iframe width="600" height="450" src="http://www.youtube.com/embed/caRh6S7X5DI?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<title>Google Project Glass</title>
		<link>http://www.interactiondesign.se/blog/2012/04/google-project-glass/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/google-project-glass/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 18:42:17 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Tangible]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Ubiquitous]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6133</guid>
		<description><![CDATA[Oh boy, here we go (again). http://g.co/projectglass See these for more AR glasses goodness: BMW augmented reality: http://www.youtube.com/watch?v=P9KPJlA5yds Nokia Mixed Reality: http://www.youtube.com/watch?v=CGwvZWyLiBU Samsung Future Life and Style: http://www.youtube.com/watch?v=1nKFW-lDNK8 Brother AiRScouter: http://www.youtube.com/watch?v=5rtxz1P2Ogw]]></description>
			<content:encoded><![CDATA[<p><iframe type="text/html" width="600" height="400" src="http://www.youtube.com/embed/9c6W4CCU9M4" frameborder="0"><br />
<object width="600" height="400"><param name="movie" value="http://www.youtube.com/v/9c6W4CCU9M4?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="none"></param>
	<embed src="http://www.youtube.com/v/9c6W4CCU9M4?fs=1&#038;hd=1&#038;version=3&#038;modestbranding=1" type="application/x-shockwave-flash" allowscriptaccess="none" allowfullscreen="true" width="600" height="400"></embed></object></p>
<p></iframe></p>
<p>Oh boy, here we go (again). </p>
<p><a href="http://g.co/projectglass">http://g.co/projectglass</a></p>
<p>See these for more AR glasses goodness:<br />
BMW augmented reality: <a href="http://www.youtube.com/watch?v=P9KPJlA5yds">http://www.youtube.com/watch?v=P9KPJlA5yds</a><br />
Nokia Mixed Reality: <a href="http://www.youtube.com/watch?v=CGwvZWyLiBU">http://www.youtube.com/watch?v=CGwvZWyLiBU</a><br />
Samsung Future Life and Style: <a href="http://www.youtube.com/watch?v=1nKFW-lDNK8">http://www.youtube.com/watch?v=1nKFW-lDNK8</a><br />
Brother AiRScouter: <a href="http://www.youtube.com/watch?v=5rtxz1P2Ogw">http://www.youtube.com/watch?v=5rtxz1P2Ogw</a></p>
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		<title>Startups, this is how design works</title>
		<link>http://www.interactiondesign.se/blog/2012/04/startups-this-is-how-design-works/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/startups-this-is-how-design-works/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 14:04:35 +0000</pubDate>
		<dc:creator>Camille Moussette</dc:creator>
				<category><![CDATA[Graphic Design]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Product Design]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6125</guid>
		<description><![CDATA[Wells Riley, UI/UX designer, offers us a design primer for non-designers: Startups, this is how design works. How many times have you had to explain what is Design to a random dude in an elevator, your grandma or an old friend from high-school. It is not easy to be clear and concise. While his definition [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://wellsriley.com/">Wells Riley</a>, UI/UX designer, offers us a design primer for non-designers: <a href="http://startupsthisishowdesignworks.com">Startups, this is how design works</a>. How many times have you had to explain what is Design to a random dude in an elevator, your grandma or an old friend from high-school. It is not easy to be clear and concise. </p>
<p><a href="http://startupsthisishowdesignworks.com/"><img src="http://www.interactiondesign.se/blog/wp-content/uploads/2012/04/dieter_rams_10principles-600x425.jpg" alt="" title="dieter_rams_10principles" width="600" height="425" class="alignnone size-medium wp-image-6126" /></a></p>
<p>While his definition of Interaction Design is pretty darn limited: <em>interaction design helps humans experience or manipulate software or interface with screen-based hardware in order to achieve specific goals – checking email, withdrawing money from an ATM, or &#8220;Liking&#8221; a webpage</em>, I like how design is globally depicted and exposed. And the link to &#8220;<a href="http://www.designstaff.org/articles/hiring-a-designer-2011-11-01.html">Hiring a designer: hunting the unicorn</a>&#8221; is an interesting read too. </p>
<p><a href="http://startupsthisishowdesignworks.com/">http://startupsthisishowdesignworks.com</a></p>
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		<title>Handmade: interactions with type</title>
		<link>http://www.interactiondesign.se/blog/2012/04/handmade-interactions-with-type/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/handmade-interactions-with-type/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 08:49:23 +0000</pubDate>
		<dc:creator>Stoffel</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Craftsmanship]]></category>
		<category><![CDATA[Graphic Design]]></category>
		<category><![CDATA[Tangible]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6122</guid>
		<description><![CDATA[a very physical approach to a typeface, gestures from capital to under-case see more on Tien-Min Liao&#8217;s behance portfolio [via]]]></description>
			<content:encoded><![CDATA[<p>a very physical approach to a typeface, gestures from capital to under-case</p>
<p>    <iframe src="http://player.vimeo.com/video/38349960" width="600" height="173" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>see more on <a title="Tien-Min Liao handmade typeface" href="http://www.behance.net/gallery/Handmade-Type/3235741" target="_blank">Tien-Min Liao&#8217;s behance portfolio</a></p>
<p>[<a title="dzone design magizin blog post" href="http://www.dzone.nl/2012/04/02/typografisch-experiment-van-tien-min-liao/" target="_blank">via</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Brett Victor: tools that enable people to understand and create</title>
		<link>http://www.interactiondesign.se/blog/2012/04/brett-victor-tools-that-enable-people-to-understand-and-create/</link>
		<comments>http://www.interactiondesign.se/blog/2012/04/brett-victor-tools-that-enable-people-to-understand-and-create/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 10:14:44 +0000</pubDate>
		<dc:creator>Stoffel</dc:creator>
				<category><![CDATA[Craftsmanship]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Prototyping]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.interactiondesign.se/blog/?p=6113</guid>
		<description><![CDATA[A talk by Brett Victor at CUSEC&#8217;12 What I saw in this talk was the power of interaction design to make great ideas accessible and to bring (inter-)actions from the abstract to the meaningful. Bret discusses the importance for creators to see direct results of their actions when exploring ideas. Makes me think of sketching, tinkering prototyping. [...]]]></description>
			<content:encoded><![CDATA[<p>A talk by Brett Victor at <a title="Canadian University Software Engineering Conference 2012" href="http://2012.cusec.net/" target="_blank">CUSEC&#8217;12</a></p>
<p>    <iframe src="http://player.vimeo.com/video/36579366" width="600" height="338" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>What I saw in this talk was the power of interaction design to make great ideas accessible and to bring (inter-)actions from the abstract to the meaningful.<br />
Bret discusses the importance for creators to see direct results of their actions when exploring ideas. Makes me think of sketching, tinkering prototyping. What are the tools that we use to do this in the digital, virtual realm, and what &#8216;directness&#8217; do we have there?</p>
<p>Also have a look at the inspiring examples Brett shows<a title="portfolio of Bret Victor" href="http://worrydream.com/" target="_blank"> on his website</a>.</p>
<p>&nbsp;</p>
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