"As a first step, we are announcing an open call for research proposals for the Open Web of Things: Researchers interested in the Expedition Lead Grant should build a team of PIs and put forward a proposal outlining a draft research roadmap both for their team(s), as well as how they propose to integrate related research that is implemented outside their labs (e.g., Individual Project Grants). For the Individual Project Grants we are seeking research proposals relating to the IoT in the following areas (1) user interface and application development, (2) privacy & security, and (3) systems & protocols research."Read the full call for participation here. http://googleresearch.blogspot.co.uk/2014/12/call-for-research-proposals-to.html
December 15 2014
Google is in the process of establishing an open innovation and research program around the IoT. They plan to bring together a community of academics, Google experts and potentially other parties to pursue an open and shared mission.
December 12 2014
[embed]http://youtu.be/71hNl_skTZQ[/embed] Rainer Wehinger's music transcription from the 70's provides (if not complete notation) an interesting exercise in visualizing sound. If you are into this type of thing you should definitely check it out.
"Rainer Wehinger created the visuals above after the fact as an “aural score,” intending visuals to present a visible “reading” of the sounds of the piece. That makes the score itself closer to the digital visualizations we see as motion graphics works all over the Web (and on our sister site Create Digital Motion). The point isn’t to create a set of instructions by which you can perform a piece, but a visual counterpart that allows you to (presumably) hear it differently."http://createdigitalmusic.com/2008/08/ligetis-artikulation-what-might-future-digital-notation-look-like-plus-twitter-finds/
December 9 2014
Audi has been testing an interesting concept around car sharing in Stockholm. Their experiences in prototyping suggests that it might not be that much of a problem to share and do it without huge stickers on the side of the car. Anyone in Stockholm with more input? "Three or four friends or coworkers all use the same car as a group, aided by an app and technology that automatically recognizes who's driving. The program, run by Audi, lets the group choose any car to share for a year or two. Drivers can reserve the car or check the gas tank from their phone. When someone gets in the car, the system reads a beacon on his or her keychain to track the drive and split the monthly bill accordingly." Read more at https://www.audiunite.com http://www.fastcoexist.com/3038562/audi-tests-a-new-carsharing-plan-split-a-car-with-your-friends
December 4 2014
https://vimeo.com/109844826 A neat lighting concept, and seemingly well executed considering how difficult it is to model nature or natural phenomena in a convincing way. It's almost a consumer version of Olafur Eliasson's The Weather Project or maybe a version of f.lux for the physical world. The designer (Kelton Ray Minor) claims his inspiration came for studying in CPH during the long & dark winter. Reason enough for UID to get one for every studio! The lamps will be released through a kickstarter campaign. http://sunnlight.com
December 1 2014
https://www.youtube.com/watch?v=nBUWxROnqwA What started as a near million dollar Kickstarter, was transformed into one of the most disastrous product launches of all time. Not only did Logbar release a terribly unattractive and poorly designed piece of hardware, but the software puts a nail in the coffin. For the outrageous $269 price tag, Logbar won't be around long. (excerpt from Youtube) [via]
November 23 2014
http://www.youtube.com/watch?v=dzN2pgL0zeg "From naïve origins to the rise of cinematic realism: an account of graphical milestones in video games." A very nice 5 part series: Pixel Pioneers: A Brief History of Graphics, Part One Sprite Supreme: A Brief History of Graphics, Part Two Polygon Realm: A Brief History of Graphics, Part Three Voodoo Bloom: A Brief History of Graphics, Part Four Future Crisis: A Brief History of Graphics, Part Five
November 19 2014
Birdly, a full immersion, full body, bird-flight simulator, including wind, sound, smell... https://vimeo.com/91069214 presented at SIGGRAPH'14, Conference for Computer Graphics and Interaction Techniques. Awesome! Would love to try that. What would you want to experience next? Slither like a snake? Swim like a dolphin? Dig like a mole? Have a look at more cutting and bleeding edge stuff on the SIGGRAPH'14 previews page.
November 7 2014
https://vimeo.com/103537259 Robert Hodgin talks about his beautiful real-time simulations of flocking behaviors. Fascinating in this talk is the way he presents his coding as a tool for exploring, phenomena, behaviors and experiences. (have a look at his previous talks at Eyeo, fascinating stuff)
November 1 2014
https://www.youtube.com/watch?v=OXA4-5x31V0 "This is not another do-it-yourself website builder. The Grid harnesses the power of artificial intelligence to take everything you throw at it - videos, images, text, urls and more - and automatically shape them into a custom website unique to you. As your needs grow, it evolves with you, effortlessly adapting to your needs. Our algorithms expertly analyze your media and apply color palettes that keep your messaging consistent and unique. The Grid also detects color contrasts, automatically adjusting typographic color to maximize legibility. What's possible when an AI does all the hard work for you? You can get things done, even on the go. Drag-n-drop builders don't play nice with fingers on phones, but AI works perfectly, anywhere. Never again change your content to fit your template or the latest hot mobile device. The layout changes as you add content, and adapts to look great and work flawlessly no matter where your users find you. It’s as easy as that. Actually, it’s incredibly complicated, but The Grid figures it out so you don’t have to. Join the evolution today at http://www.thegrid.io."
November 1 2014
October 29 2014
Anyone wants a new tattoo? https://vimeo.com/102613692 Read more at dezeen: http://www.dezeen.com/2014/10/28/appropriate-audiences-tatoue-hacked-3d-printer-tattoo-machine/
October 26 2014
October 19 2014
October 19 2014
October 18 2014
http://www.youtube.com/watch?v=yxxRAHVtafI Nice little video from Google on speech recognition and voice interaction with computing devices. "Language. Easy for humans to understand (most of the time), but not so easy for computers. This is a short film about speech recognition, language understanding, neural nets, and using our voices to communicate with the technology around us."