Kung Fu Motion Visualisation

May 2 2016

Tobias Gremmler portrays the Chinese material art in a different light by using  3D motion capture data to create abstract moving art. The sound track is really effective as well. Tried to find more info on what was used to capture and render this, but to no avail. Please share if you have a clue.

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Strange Musical Laboratory of Blue Man Group

April 30 2016

For 25 years, the Blue Man Group has blurred the thin blue lines between music, theater, performance, visual art and invention. As a percussion-based spectacle, part of their appeal has always been primal banging on knotty tangles of PVC tubes, the furious whipping of airpoles and the thunderous pounds on a big drum they lovingly call “the Big Drum.” Their mostly instrumental third album, Three, just released on Rhino Records, is a feast of such sonic ingenuity, a showcase of home-brewed instruments like the snorkelbone and the chimeulum honking and sparkling over rhythms redolent of contemporary EDM.

[via]

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The PUMA BeatBot

April 30 2016

Welcome to the future of faster. Introducing The PUMA BeatBot – a programmable, self-driving, line-following robot that inspires PUMA’s runners of all levels to push harder by giving them a real visual target to beat, not just the time on a stopwatch.

[via]

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Nailbot

April 26 2016

http://www.preemadonna.com/gonailbot

via

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Design story: The Decanter

April 26 2016

“The Decanter,” a promotional film produced by Walter Landor and Associates in the 1960s, shows the start-to-finish process of several of Landor’s designs for Old Fitzgerald whiskey.

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The Nature Of Motion, from NikeLab

April 24 2016

For Milan Design Week 2016, ten progressive contemporary designers join Nike to explore movement through various mediums, inspired by the on-going pursuit of natural motion and marking but a moment in the conversation, in the endless exploration and endless learning of the non-perfect, non-linear creative process. Our collaborators push us, and us, them, in hopes of creating a springboard for the future and the generations that will continue the conversation. There is no finish line.

http://www.nike.com/us/en_us/c/nikelab

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Impossible Project’s I-1 Camera

April 24 2016

https://impossible-project.com

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Naked 3D Fitness Tracker

April 24 2016

https://naked.fit

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Kuvée

April 1 2016

http://www.kuvee.com

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Samsung Smart Windshield

March 28 2016

[via]

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Project ANNA wins two Interaction Awards!!!

March 8 2016

Huge congrats to Janis Beinerts, Lars Sundelin, Sebastian Aumer and Trieuvy Luu for winning two Interaction Awards, Best Student & Best in Category Engagement.

ANNA is a breathing assistant for children, helping them through the scary process of sedation before surgery. The device combines light and sound into a fascinating game.

ANNA was a two week collaboration between four students from the MA programs interaction design and advanced product design at Umeå Institute of Design.

http://awards.ixda.org/blog/2016/winners/

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Bread The Future

February 29 2016

http://www.breadthefuture.se

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NFL’s Magic Yellow Line

February 9 2016

The NFL's magic yellow line is a wonder of computer science

I'm not much of a football fan, but I absolutely geek out on the nuts technology behind the yellow line.

Posted by Ezra Klein on Saturday, February 6, 2016

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Una Corda

February 7 2016

Totally brilliant!!!

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Peter Vogel – The Sound of Shadows (2011)

February 2 2016

Amongst other things, Peter Vogel shows a neat interactive installation he refers to as “A materialised music score”.

A documentary by Jean Martin and Conall Gleeson about Peter Vogel and his work in his atelier in Freiburg i.B., South-West Germany.

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