Computer + Fire + Sound

April 19 2014

Pyro Board: 2D Rubens’ Tube!

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Supporting Emotional Labor with Agency Glass

April 13 2014

‘Wearable Eyes’ Make You Appear Friendly, Social Even When You’re Not


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March 30 2014

Nice hardware sketching supporting the concept and development of this project.

Description from from the Vimeo page:
Gravity is a tool for creatives to quickly sketch their ideas in 3D space using immersive augmented reality.

A pen and a pad specifically designed for sketching in the augmented environment. Free from any screen or computer, Gravity allows you to focus on what really matters, developing your ideas in an intuitive way.

As you start to draw, objects will take shape in front of you. Through the landing pad controls, you can adjust the plane in which you sketch, giving volume to your creation. With augmented reality glasses, Gravity reinvents how you and your collaborators visualize and contribute to each other’s ideas.

The project started with a strong belief: the tools that are commonly used for drawing, designing and making things in 3D limit people’s ability to bring their ideas to reality. Through numerous prototypes, tests and iterations, we created Gravity as a simple and engaging tool that will shape a new wave of 3D creation.

More at and on the Core77 article.


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Laser Etch a Sketch

March 30 2014

Just in time for Arduino Day 2014 we hooked an Etch A Sketch to a laser cutter using an Arduino Pro Mini for endless hours of silly fun. Come find out more about the project as or come and see it for yourself at one of this years UK Maker Faires. (from Youtube)

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Rolls-Royce’s oX concept

March 28 2014

Rolls-Royce created this concept under FIMECC (Finnish Metals and Engineering Competence Cluster) user experience and usability program, UXUS. This future bridge operation concept for tugs is envisioned together with VTT Technical Research Centre of Finland and Aalto University of Arts, Design and Architecture in 2012-2013.


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March 22 2014

A new IoT kit is on it’s way. This one is open source, connects to sensors wirelessly and is called Wunderbar.

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Introducing IxD2 Thesis Topics

March 11 2014

Thesis Topics ixd2

Graphic created by Ayşe Gökçe Bor.


C is for Cyborg

Daniel Jansson

Where are we going with our wearable technology and what will our future look like?


Open-ended Design

Jules Fennis

What if we could design products which are flexible enough to allow the user to tinker while using it? An open-ended product promotes freedom of use, for everyone to explore their own interests niche purposes. The exploration process should be playful, focussing on the application without imposing technical constraints which require learning expert skills, which toolkits might do. Staying close to open design principles, this project proposes an alternate way for passionate users to engage with corporations to cooperate in the development process.


Social News

Jacob Cyriac

Jacob’s thesis explores changes in the style and content of news, as social media now plays an increasingly important role in its creation and distribution. How do individuals, who now have infinite choice and the ability to curate what they consume, find a balance between local, global and personal interests?



Ayşe Gökçe Bor

Slow is the new fast! Ayşe is taking an exploratory path down the slow lane and aims to inspire people to create dialogues around our paces in life. Her project process reflects the topic and she digs in to slow design and participatory design to see what “slow interaction design” may mean.



Organic Farming

Marie Johansson

“Food production (in Sweden) has fallen by about two percent per year over the last 30 years. If this continues, in 2053 there will be one farmer left.” Marie’s thesis aims to give the future organic farmer a product and system to help maintain control of their data that they produce, collect, and pass on.



Tangible Nutrition

Doris Feurstein

Doris’ thesis is taking a critical perspective on our interactions with food and resulting physical health. She believes the food industry and media confuses human predisposed preferences, creating the necessity for willpower and habit control, thus leading to decision fatigue on healthy food choices in our already busy lives. What if our individual physical needs are satisfied with doses of specific nutrients?



Alternative Search

Adam Henriksson

Adam is exploring alternative ways of navigating the Web. What if enhancing search tools not only relied on technological development, but exploration of potential user experiences in broader perspectives – which not only gratifies the needs for information, but supports a diversity of journeys.


Open Sesame

Linus Persson

As doors are becoming more integrated into our digital infrastructure, we seem to shy away from physically interacting with them. Project ‘Open Sesame’  started as a question of what it is we lose in this process and what a potential role or use of touch could be in future doors. The aim is to explore how touch could add value and play a more active part in increasingly digital doors.


Library Unbound

Siri Johansson

Siri Johansson’s thesis aims to explore how the library could extend its reach and contribute to making urban life more playful and social. It will do so by considering library books as networked objects (connected to the internet) as well as networking objects (connecting people socially).



Social Money: Reimagining Transactions that build Social Capital.

Desmond Wong

Desmond Wong is investing the meaning of transactions by looking for meaning in transactions. What if social capital was currency, creating a new financial model built on relationships and trust?



Precision Medicine: Future of Data Driven Healthcare

Shelagh McLellan

What if genetic and quantified self data was an integrated part of public healthcare? Shelagh McLellan’s thesis aims to provide a vision of precision medicine and the future of data driven healthcare services.



Karey Helms

Karey’s thesis aims to critique and challenge society’s relationship with energy by asking “What if you were required to produce all energy you desire to consume?



Remember to follow the Interaction Design Programme Facebook page for fresh updates from Umeå

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UP Coffee by Jawbone

March 9 2014

Wearable technology, biometric data and a new app for your iPhone. “UP Coffee, the first product from Jawbone Labs, is the simplest way to understand how caffeine affects your sleep.”
Up Coffee
You might be aware of Jawbone, the band that tracks your sleep, activity, and eating habits for a healthier living. They just released an app that will influence your relationship with coffee, although its beautiful UI will make you want to have another cup.

iPhone users can download the app here.

A bit about the wrist band:

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March 8 2014

I like the 2.5D + real materials aspect of this!


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March 7 2014

Spritz is an app that presents texts as a 1-word rapid serial visual stream. They designed a reading frame that allows the reader to easily focus on the most critical letter of each word, elimination the need for constant eye movement from one word to the next, to the next…

They claim you can reach speeds of 900 words per minute, where 220 wpm is the average speed when reading the ‘classic’ way. That would mean that you can read through a thick novel in just 1,5 to 2 hours. Try it out:

250 words per minute

500 words per minute

Same as for Twitter and Facebook, this app comes with a new verb: spritzing. On some latitudes this might sound awkwardly familiar, and they seem to be aware of it:

Screen Shot 2014-03-07 at 12.52.50

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Simple Speaker

March 6 2014

interaction design without screen, the Cone audio player from Aether

makes me wonder:
When people’s experience of products starts to be determined by machine-learning algorithms, how does the role and responsibility of the interaction designer change? ( and the skill-set that an interaction design education teaches)

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Pizza Hut Interactive Table

March 4 2014

I’m not sure about I buy the “Pizza Hut, a leader in digital innovation” tag line…

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Wolfram Language

February 28 2014

Web 3.0, is it?

Stephen Wolfram introduces the Wolfram Language in this video that shows how the symbolic programming language enables powerful functional programming, querying of large databases, flexible interactivity, easy deployment, and much, much more.

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Position as IxD Programme Director

February 27 2014

Screen Shot 2014-02-27 at 17.42.15

Umeå Institute of Design is looking for a Programme Director and Lecturer in Interaction Design.

As Programme Director you are expected to have a strong vision for the future direction of the field and an interest in merging this with the human-centered and hands-on making values that are central to UID’s education.

Application deadline is April 15th, 2014.
Please help us spread the word.

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Intel’s Make It Wearable challenge

February 25 2014

[Update regarding the previous blog post, the design challenge is now open for submission.]

The Intel Make It Wearable challenge will call upon the smartest and most creative minds around the world to move towards the future of wearable devices and ubiquitous computing, such as meaningful usages, aesthetics, battery life, security and privacy. Intel will be awarding more than US$1.3 million cash awards to winners and will also be connecting contenders with industry luminaries to help realize their ideas.

Unfortunately Sweden is not on the list of participating countries, but many of the international students and alumni might be able to participate via their home country affiliation. Residents of Argentina, Canada, Chile, PRC China, Colombia, Denmark, Egypt, Finland, France, Germany, India, Ireland, Israel, Japan, Kenya, Mexico, Poland, Russia, Spain, South Korea, Switzerland, Taiwan, Turkey, The United Kingdom and USA are good to go.

Read more at and

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