Arduino Mega is here. It has 16 analog Ins, and also 54 digital In/Outs (14 of them PWMs).
There’s an Open House at Humlab this Tuesday afternoon. The official invitation follows:
Welcome to the HUMlab Open House, Tuesday the 31 March, 13-16
If you wonder what HUMlab is about and what we are doing, come to our
Open House next Tuesday. Staff, students and researches will be
showing projects they are working on.It will also be possible to explore video editing, electronic
literature and the virtual world of Second Life, to mention but a few
of the many attractions. As well we have coffee and cookies.You are all most welcome.
Best,
Stefan Gelfgren
HUMllabHUMlab is located in the basement below the university libary. Take
one of the stairs on either side of the library entrance to get down
to the lab.
“Wallpaper with changing designs, bulbless lamps that shed light from their shades, mediaeval-looking scrolls that unroll to become flexible full-colour displays… These are just a few of the new devices the approaching era of printed electronics could bring.
Conventional electronics is somewhat like chipping a sculpture from a block of marble – a large volume of material is laboriously etched away and wasted on the way to the final, rigid design. But squirting out circuits using polymer “ink” from an inkjet print head produces electronics that are less wasteful, flexible and very cheap.”
Video from an exhibition of printable gadgets
Manufacturer of printable gadgets
[youtube=http://www.youtube.com/watch?v=-_sbLgPzI5o]
I just saw the OnLive presentation from the Game Developers Conference. They call their service “The Future of Video Games”. I don’t think that’s true, there is a lot more interesting developments in games (e.g. interfaces). But this is definitely a part of the future. And I think they’ve started something that will change all of our lives much more than just video-games. It’s the first real cloud computing service I’ve heard of. And seeing it actually work is incredible…
sure this service is for gaming, thats a bit dull. But imagine what could be possible with such a service. It basically makes any internet connected device the most powerful computer there is, more powerful than any high-end gamers desktop machine. Have your iPhone render AfterEffects previews in milliseconds and open huge Illustrator files wont be a problem, plug the phone into any HD TV around and you got your designers dream workspace running. Your mobile device could become your remote desktop to a freaking machine, not only powerful but also with super fast connectivity and huge bandwidth.
They also have some nice ideas about social networking, (screen)sharing. There will produce their on cheap receiver box. Its in internal beta right now and supposed to be released in Winter 2009.
I’m not sure this is useful at all, but still quite nice to see all the different layouts:
If you’re like me, well, you don’t understand much the technicalities of the current financial breakdown/recession/please-o-please-not-a-depression.
A student (Jonathan Jarvis) from the Arts Center came up with this video explaining the actual ‘merican crisis of credit.
I never heard of Itunes U until today. For those who didn’t know anything about it (like myself), it seems that some universities in the United States use the iTunes Store to share some of the lectures, conferences and even pdf files of their courses. It’s like downloading podcasts. I don’t know how many universities are using it, so far I’ve found some stuff from the University of Utah. Their College of Fine Arts has been uploading some lectures under the Center for Interdisciplinary Arts & Technology (obviusly, you will need iTunes). I had a look at “Mapping the Unseen: The Microprocessor Revolution in Art” and “Body-Driven Computer Music” and both look interesting.
I don’t have the time since we’re working on the Multi-layering project, but it might be interesting to have a look at this!
I was building a 3D tracker for pointing and drawing in real space in vvvv. My friends at wirmachenbunt (vvvv-multitouch-porn!) saw it and pointed me to this awesome 3D depth sensing camera. Its basically a real-time 3D scanner. This video shows how it could be used for a car-game. The company that developed this camera was bought by Microsoft. And it has been pretty silent around the project. The video is from 2007. My guess is that they are buidling something for the XBox to hit the Wii-market-share. But I think this technology could be used for so much more than games…
IXDA announced they will release them slowly over the next few weeks/months. Check the nice speedometer in Robert Fabricant’s talk.
[youtube=http://www.youtube.com/watch?v=D2FX9rviEhw]
ThruYou
Apart from the revolutionary music creation aspect, this story also has an interesting social media angle. The entire snowball effect that resulted in over a million views, a crashed website and a fair bit of buzz, was initiated by three people associated with the project. They emailed twenty people in total and it took a life of its own from there.
Techcrunch