Chris Bangle, formerly design director at BMW Group and now running Chris Bangle Associates, was at UID for the Design Talks in 2010. He recently gave a presentation at CreativeMornings/London about the current state of Industrial Design and how we might go about it in the future. It’s worth watching IMO.
Kicker Studio hosted its second Device Design Day conference earlier this summer, and luckily for us, they posted videos of the great presentations of this year’s edition. Check them out at http://devicedesignday.com/videos
I have to highlight the following talk, as it is from UID IxD alumnus Mike Kruzeniski, yippi!
Last year’s videos can be seen via this 2010 post.
[via]
Richard Phillips Feynman ( /ˈfaɪnmən/; May 11, 1918 – February 15, 1988)[2] was an American physicist known for his work in thepath integral formulation of quantum mechanics, the theory of quantum electrodynamics and the physics of the superfluidity of supercooled liquid helium, as well as in particle physics (he proposed the parton model). For his contributions to the development of quantum electrodynamics, Feynman, jointly with Julian Schwinger and Sin-Itiro Tomonaga, received the Nobel Prize in Physics in 1965. He developed a widely used pictorial representation scheme for the mathematical expressions governing the behavior ofsubatomic particles, which later became known as Feynman diagrams. During his lifetime, Feynman became one of the best-known scientists in the world.
Also available on Microsoft Research’s Project TUVA Site.
Microsoft Research Project Tuva presents Nobel Prize winning physicist Richard Feynman’s Messenger Series lectures within an enhanced video player. This player features searchable video, linked transcripts, user notes, and interactive extras.
The lectures have been enhanced with commentary by Dr. Robert Jaffe, a physics professor at MIT, who provides a wealth of information regarding his own personal experience with Feynman, insights into how science has progressed in the 45 years since the lectures were originally made, and deeper exploration of key concepts that Feynman introduces.
Really worth watching for all science and tech nerds…this stuff is historic!
Last July, I met fellow canadian Zak Homuth at the Sketching in Hardware conference and discovered the project Upverter.The small Toronto-based startup aims to support sharing and collaboration for open-source hardware. The project is young (it’s in beta at the moment), but the ideas behind are big and praiseworthy. Nevertheless the project/company went public recently and I will definitely track the progress of this project.
As it is stated on their blog:
“Upverter is the GitHub of Electronics.”
“Upverter is the Shapeways of Electronics.”
“Upverter is the Google Docs of Hardware Design.”
You can watch a recent pitch presentation + demo here. And naturally the team is super open and honest about the whole project. You can discover all the technical backend of it for example.
Ergonomidesign is looking for an outstanding individual to handle new client relationships globally.
We are a 60+ person innovation and design consultancy based in Stockholm with a worldwide network of representation offices. Ergonomidesign is ranked among the top five innovation companies in the world by Business Week, and we have won more Red Dot design awards than any other design firm on the planet.
Currently, Ergonomidesign has 70% of its business outside of Sweden. We work with global brands such as 3M, Roche, PepsiCo, Procter & Gamble and Microsoft, to name just a few. In order to strengthen our new client relationships even further, we are looking for an outgoing, energetic and strategic-minded business development and client liaison person with the ability to drive client relationships from first contact, through the stages of proposal development, contract negotiation, and client management, to the follow-up on completed projects.
We expect you to have at least 5 years of relevant international professional experience, either from consultancies or major corporations – or, ideally, from both. You need to have a passion for design and design thinking, and it is an advantage if you have experience from a creative firm (e.g. advertising, digital, or branding agencies or strategic management consulting firms). We believe you to be T-shaped, i.e. be open and adaptable to contribute in any industry or offering, but we would also love it if you have additional depth in one particular field or industry (Consumer Products, Electronics, Medical…) or specific offering (Brand/Communication, Strategy Services, Service Design, Product Design, Research,…). A high level of educational background, international experience, and fluent business English skills (our corporate language) are prerequisites.
The work is intense and demanding, yet extremely rewarding. You will travel to meet clients in Sweden and around the world together with our experienced design colleagues and you will always have the support of their expert knowledge.
At Ergonomidesign, we are very selective, but if you fit the bill we offer a highly creative and stimulating environment, inspiring colleagues and work which pushes the boundaries of design and innovation for some of the most interesting companies in the world.
Our office is situated in a beautiful spot just outside Stockholm city, and we hope that you will soon agree when we say that we are a very friendly group of people.
Please look at ergonomidesign.com to get a more in-depth feel for our company. If you think this is your dream job, send us whatever you think is needed to catch our attention, as soon as possible!
Apply here or spread the word please!
The Open Hardware Summit is the world’s first comprehensive conference on open hardware, founded and chaired by Alicia Gibb and Ayah Bdeir. The Open Hardware Summit is a venue to discuss and draw attention to the rapidly growing open source hardware movement. Speakers at the Summit include world renowned leaders from industry, academia and the DIY community. The summit focuses on hardware as a system through a series of discussions and panels on BUSINESS, LAW, MANUFACTURING, SCALING, DESIGN and EDUCATION. The one-day Summit seeks to empower companies, large and small, to produce electronic objects in an open source fashion. [http://www.openhardwaresummit.org/about]
The event will be live-streamed at this address: http://www.openhardwaresummit.org/documentation-2011. The event starts Sept 15th 9h30 (UTC/GMT -4 hours), so 15h30 Umeå time.
In line with the 2011 Frankfurt Motor Show, many car companies are presenting their latest concept cars and corresponding vision of the future. It is always interesting to check the new interfaces, dashboards and infotainement systems being proposed.
The blogosphere highlighted this video over the last few days, but I think it is valuable to show it on this blog too. First because it introduces Teagueduino, a nice new prototyping toolkit. The prototyping toolkit project originated from Teague, a design consultancy based in Seattle. The project is on Kickstarter now (link) and has reached it’s goal, so it will move forward, yippi! Second, this project is a very inspiring example of prototyping skills and attitude. It mixes cardboard, electronics, programming, sensors to produce a compelling little but very complete tangible video game. The attention to details, the opening mechanism, cleverness on sensing/controlling the game’s parameters/actions transform a small box into something quite impressive. Nicely done!
Learn more about the Teagueduino toolket at http://teagueduino.org, and keep your eyes open for a kit at UID later this Fall :-)
A really inspiring talk from Marko Ahtisaari at the Copenhagen Design Week. It’s full of great insights, and the attention to details in the work to make the N9 is incredible.
Marko Ahtisaari is the global head of Nokia’s design unit, and he is responsible for Nokia’s product and user experience design. During Copenhagen Design Week, Marko shared Nokia’s thoughts on how design will shape and influence the patterns of human interaction in the future at a Nokia event at Bella Sky Hotel.
[via experientia]
MadPad is a nice iPhone/iPad app to quickly sample the world’s sounds and remix them easily. Clever little thing!
[via smallsurfaces.com]
The Mill, a special effects and digital media studio, recently built a touch wall kiosk to showcase their body of work internally. The software layer was developed in Cinder, a C++ framework similar to OpenFrameworks. Many organizations and individuals are cranking out their own multi-touch wall thingy, it seems like a de facto thing to have to impress clients and collaborators. Where most of those are very generic and pretty boring touch kiosks, this one is particularly well executed I feel, and explores challenging UI elements farther than any other implementations I’ve seen.
Read more about the development on this article at Creative Applications.
The Mill works on amazing projects, and they have a few Behind the Scenes Videos that reveal the shear amount of work that is necessary to pull some of these projects.