Designing for touch

February 2 2012

Pay attention all you awesome kids in doing your Masters in Interaction! :P

Here is (yet another) article about the rules of thumb to remember when designing for touch. Be careful out there… users can get hurt.

Great mobile designs do more than shoehorn themselves into tiny screens: they make way for fingers and thumbs, accommodating the wayward taps of our clumsy digits. The physicality of handheld interfaces take designers beyond the conventions of visual and information design‚ and into the territory of industrial design. With touchscreens there are real ergonomics at stake. It’s not just how your pixels look, but how they feel in the hand.

Read the article here.

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