The goal of the Experience Prototyping course at UID is to learn and hone your technical and technological skills as tools to develop your designs. Focus is on how you make things, the tools you use, less on what you make (you have enough design projects the rest of the year). Each week you'll be introduced to a different set of skills, techniques and technologies for developing your designs, by experts in those fields.
This year's theme - throughout these 5 weeks of hands-on learning - is sound, the role sound plays in interaction design and experience prototyping.
The structure and elements of the course listed below are set up to meet with the Learning Outcomes listed in the Course Syllabus.
Week 36: Seeing Sound
Kay van Vree and Diede van Vree
Week 37: Rapid prototyping for data driven
Kaveh Shirdel and Friedrich Foerstner
Week 38: Improvisation Interfaces
Bart Hengeveld and Mathias Funk
Week 39: Music and Motors
David Gaultier and Jakob Bak
Week 40: Coding for screen interactions