Video Game in a Box

September 13 2011

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The blogosphere highlighted this video over the last few days, but I think it is valuable to show it on this blog too. First because it introduces Teagueduino, a nice new prototyping toolkit. The prototyping toolkit project originated from Teague, a design consultancy based in Seattle. The project is on Kickstarter now (link) and has reached it’s goal, so it will move forward, yippi! Second, this project is a very inspiring example of prototyping skills and attitude. It mixes cardboard, electronics, programming, sensors to produce a compelling little but very complete tangible video game. The attention to details, the opening mechanism, cleverness on sensing/controlling the game’s parameters/actions transform a small box into something quite impressive. Nicely done!

Learn more about the Teagueduino toolket at http://teagueduino.org, and keep your eyes open for a kit at UID later this Fall :-)

September 13 2011

Yeah, I saw this at Teague when I re-visited my old colleagues again. They have a researcher from MIT Tangible Media Lab called Adam Kumpf who’s really ushered in the attitude of prototyping into Teague. Was very excited to see the things they were working on there. Great stuff! Hope UID does amazing things with it too!

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